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The dwarves that inhabit these mountains are known to relish a good story. Adventurers often trade new books to dwarf craftsfolk, leading to mountains of unread books throughout the passageways within the mountain range.
Trading dull books, such as elvish law tomes, will result in a steep fee.
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Many folks find these cliffs dangerously high, but frequently visit for the sheer thrill.
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Filled with mystery, only one thing is certain–it is a place of joy and magic.
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Devotees of Reason claim that this isle is the birthplace of new ideas. Scholars have yet to determine whether Rhyme or Reason actually bestowe new ideas to adventurers, or if the new ideas are a byproduct of traveling to the isles.
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Devotees of Rhyme claim that this isle is the birthplace of new ideas. Scholars have yet to determine whether Rhyme or Reason actually bestowe new ideas to adventurers, or if the new ideas are a byproduct of traveling to the isles.
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A small, unassuming house in the woods. It’s rumored that you can spend days exploring a single room if it piques your interest. Felines typically avoid this house.
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While scholars claim that the River of Dreams was named due to the current’s ability to float travelers directly to the Shrine of Wonder overnight, the reality is that it was named after a tune by a famous bard, William of Joel.
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A beacon of light to illuminate the path of new skills, even in the witching hours.
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A picturesque vantage point–perfect for any masterpiece, though folks have made the trek for just a doodle.
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The largest lake on the island, it is rumored that the spirit of the lake will appear when you have been chosen to lead a quest.
Due to a shortage of magical swords, you will receive a cool rock instead.
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The wood elves that dwell here have a complex legal system and require 100% compliance for all of laws.
A law tome can be traded for ahead of time in the Mountains of Unread books or purchased from your treetop cell if you are found violating compliance.
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Adventurers train in battles of skill, wit, and luck on the sands of this beach.
Wood elves strictly oversee all activities and any cheating attempts will result in a heavy fine and/or a clash of steel.
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Empathy flows in spades from the heart of the island, just north of the Fields of Ambition.
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Valley of the dolls, trinkets, crystals, candles, magnets–you name it. Collectors travel far and wide to find the perfect addition for their hoards.
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Legend says they hold up the entire island. Only the fiercest adventurers can reach the summit as scaling this monument requires unconventional thinking.
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While sinister in appearance, the forest is full of popular, local haunts.
Travelers partake in pub trivia in the Ghosts’ Forest in preparation for the dragon’s lair.
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Flowing from the heart of the island, there is no shortage of empathy.
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Item description
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Extends as far as the eye can see–some call it endless.
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The dragon on the island has a peculiar hoard–trivia knowledge. Every Thursday, patrons pay tribute to her with new tidbits of knowledge until her thirst is quenched
The Lore
Once upon a time a girl found herself in a land of magic.
She felt akin to this new world, and endeavored to learn everything she could about it. In meeting heroes, befriending creatures big and small, and exploring all voyagable lands, she documented all of her findings in a simple graph notebook.
-
The dwarves that inhabit these mountains are known to relish a good story. Adventurers often trade new books to dwarf craftsfolk, leading to mountains of unread books throughout the passageways within the mountain range.
Trading dull books, such as elvish law tomes, will result in a steep fee.
-
Many folks find these cliffs dangerously high, but frequently visit for the sheer thrill.
-
Filled with mystery, only one thing is certain–it is a place of joy and magic.
-
Devotees of Reason claim that this isle is the birthplace of new ideas. Scholars have yet to determine whether Rhyme or Reason actually bestowe new ideas to adventurers, or if the new ideas are a byproduct of traveling to the isles.
-
Devotees of Rhyme claim that this isle is the birthplace of new ideas. Scholars have yet to determine whether Rhyme or Reason actually bestowe new ideas to adventurers, or if the new ideas are a byproduct of traveling to the isles.
-
A small, unassuming house in the woods. It’s rumored that you can spend days exploring a single room if it piques your interest. Felines typically avoid this house.
-
While scholars claim that the River of Dreams was named due to the current’s ability to float travelers directly to the Shrine of Wonder overnight, the reality is that it was named after a tune by a famous bard, William of Joel.
-
A beacon of light to illuminate the path of new skills, even in the witching hours.
-
A picturesque vantage point–perfect for any masterpiece, though folks have made the trek for just a doodle.
-
The largest lake on the island, it is rumored that the spirit of the lake will appear when you have been chosen to lead a quest.
Due to a shortage of magical swords, you will receive a cool rock instead.
-
The wood elves that dwell here have a complex legal system and require 100% compliance for all of laws.
A law tome can be traded for ahead of time in the Mountains of Unread books or purchased from your treetop cell if you are found violating compliance.
-
Adventurers train in battles of skill, wit, and luck on the sands of this beach.
Wood elves strictly oversee all activities and any cheating attempts will result in a heavy fine and/or a clash of steel.
-
Empathy flows in spades from the heart of the island, just north of the Fields of Ambition.
-
Valley of the dolls, trinkets, crystals, candles, magnets–you name it. Collectors travel far and wide to find the perfect addition for their hoards.
-
Legend says they hold up the entire island. Only the fiercest adventurers can reach the summit as scaling this monument requires unconventional thinking.
-
While sinister in appearance, the forest is full of popular, local haunts.
Travelers partake in pub trivia in the Ghosts’ Forest in preparation for the dragon’s lair.
-
Flowing from the heart of the island, there is no shortage of empathy.
-
Item description
-
Extends as far as the eye can see–some call it endless.
-
The dragon on the island has a peculiar hoard–trivia knowledge. Every Thursday, patrons pay tribute to her with new tidbits of knowledge until her thirst is quenched